{User Experience, Information Architecture & Other Obsessions}

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Arch-Conv Redux in SL Friday

July 19th, 2007 · No Comments · Information Architecture

The lovely people of the IAI have arranged for me to give an abbreviated, Second-Life-friendly version of my presentation tomorrow at 3pm Linden Time (i.e. the time in Second Life), or 6pm Eastern US.
It’s abbreviated by necessity — the presentation has many many slides normally, that I go through quickly, but in Second Life […]

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UX Week 2007

July 9th, 2007 · 1 Comment · Information Architecture

UPDATE: See this one on SlideShare. You need to see it full-screen to read the notes, and you can only do that from the actual SlideShare page.

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This is my official plug for the Adaptive Path UX Week in Washington, DC, August 13-17.
I’ll be speaking on Monday, on User […]

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Excellent Web 2.0 hype deflation talk

July 6th, 2007 · 1 Comment · Information Architecture

Via Jay Fienberg, via the IAI discussion list, I hear of this excellent post by professor David Silver about a talk Silver did recently on the Web 2.0 meme.
Silver starts out lauding the amazing, communal experience of blogs and mashups of blogs and RSS feeds and other Web 2.0 goodness, and then gets into […]

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Boyd on Class & Social Network Choice

June 27th, 2007 · 2 Comments · Information Architecture

Danah Boyd is pondering some of the rich, loamy stuff she’s uncovering in her long ethnographic study of young people and social networks.
She’s finding signs that there’s a growing social class/standing divide between Facebook and MySpace among high-school-age kids, and she’s wrestling with precisely what that means.
Thankfully, before waiting until it’s all been […]

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The “Game Layer” In NYT (well, sorta)

May 24th, 2007 · No Comments · Information Architecture

My obsession with what I call the “game layer” aside, it’s interesting that the mainstream press are now reporting on how using “game mechanics” in business software can create more engaging & useful ways of working with data, collaborating, and getting work done.
Why Work Is Looking More Like a Video Game - New York […]

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Arch-Conv Scales the Charts!!

May 18th, 2007 · 1 Comment · Information Architecture

Wow! Evidently Architectures of Conversation is (at the moment of this posting) is SlideShare’s 17th Most Favorited this month.
Yes… 17th… it’s a nice, prime number.
I just want to thank the little people. And point out that it took the Web to turn “Favorite” into a verb.

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Community architectures for good or ill

May 2nd, 2007 · 1 Comment · Information Architecture

Austin Govella puts a question to me in his post here: Does Comcast have the DNA to compete in a 2.0 world? at Thinking and Making
Context of the post: Austin is wondering about this story from WSJ, “Cable Giant Comcast Tries to Channel Web TV” — specifically Jeremy Allaire’s comments doubting Comcast’s ability to […]

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Linnaeus’ Birthday in a changing world

May 1st, 2007 · No Comments · Information Architecture

Boing Boing has a lovely paean saying Happy birthday, Carl Linnaeus, to the one responsible for bringing a common vocabulary (and, maybe most importantly, a system of naming) to natural science — one of the cornerstones that has helped human beings (*ahem* … “homo sapiens”) to share and codify scientific learning.
He’s, of course, a […]

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Architectures for Conversation (ii)

April 23rd, 2007 · 6 Comments · Information Architecture

This is the ‘final’ version of the Architectures for Conversation talk. Hence the (ii) appended to the title.
The presentation isn’t very useful without the notes, and unfortunately at this size the notes aren’t terribly legible. So I recommend viewing it at the Slideshare site, then clicking “Full” there, to see it full screen.
(Here’s a […]

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Gene Smith on Social Software Building Blocks

April 22nd, 2007 · 1 Comment · Information Architecture

Gene puts up a very nice honeycomb diagram for thinking about the capabilities & focus of social software.
Social Software Building Blocks
While doing research for a recent workshop, I came across a useful list of seven social software elements. These seven building blocks–identity, presence, relationships, conversations, groups, reputation and sharing–provide a good functional definition for […]

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Personas: less method, more mindset

April 20th, 2007 · 4 Comments · Information Architecture

Two colleagues in the last week or so have posted in their blogs about persona-based design.
Austin Govella gives us a nice set of links about Personas, and Antonella Pavese touches on some counterintuitive truths about personas after reading Jason Fried’s Getting Real in her post Get Real: How to design for the life of […]

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Online Community Basics

April 20th, 2007 · No Comments · Information Architecture

Online Community Basics: Start with Research - The 3 questions to ask - Online Community Report
I hadn’t heard of this blog/site until a colleague pinged me about it. It has some excellent advice on issues to consider when thinking about designing for an online community, especially the idea of an “ecosystem” that’s already there to […]

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