I just posted another bit about Second Life a little while ago, and though to myself, “Why are you posting so much about it? You hardly even go there!”
It’s true. I really don’t actually use SL much. I love thinking about it, reading about it, and checking out the occasional amazing build there, but […]
Second Life hype
December 15th, 2006 · 1 Comment · Uncategorized
Tags:Business·Games·Net Culture
IBM’s Second Life
December 15th, 2006 · No Comments · Uncategorized
IBM has been super busy in Second Life lately. They have over 1000 employees doing collaboration and work in the environment already. Their CEO jumped in for an event while in Beijing not long ago, evidently.
Irving Wladawsky-Berger, IBM’s innovation guy, is quoted in this CNet article. He and others are really starting to legitimize […]
Tags:Games·Technology
SCIFI.COM | The Lost Room
December 13th, 2006 · 1 Comment · Uncategorized
I don’t know if anyone else is watching SCIFI.COM | The Lost Room, but it’s occurring to me how much like a game experience this show is. I’ve played Silent Hill a good bit (with the help of online walkthroughs, since I have no patience for wandering these games endlessly) and there are similarities there. […]
Tags:Games·Television
Lessig on LambdaMOO (aka Web 2.0?)
December 12th, 2006 · 1 Comment · Information Architecture
I was looking at the wiki Lawrence Lessig used until recently to work on the new version of his book “Code” (Code 2.0) and ran across this description of MUDs/MOOs from 1996. With just a little tweak or two, it could easily describe the current participatory Web 2.0 world.
LambdaMOO is a virtual reality. It is […]
Tags:Games·Information Architecture
Henry Jenkins on Participatory Culture
November 15th, 2006 · No Comments · Uncategorized
Confessions of an Aca/Fan: The Official Weblog of Henry Jenkins: Confronting the Challenges of Participatory Culture: Media Education for the 21st Century (Part One)
Participatory Culture
For the moment, let’s define participatory culture as one:
1. With relatively low barriers to artistic expression and civic engagement
2. With strong support for creating and sharing one’s creations with others
3. With […]
Tags:Games·Human Systems
Irving Wladawsky-Berger does Second Life
November 13th, 2006 · No Comments · Uncategorized
Irving Wladawsky-Berger: Irving in (a Virtual World) Wonderland
We see this people-centric evolution of the Web in social networks and Web 2.0 - capabilities that enable people to find each other, form communities, share information, and collaborate on a variety of endeavors. Now we are bringing to this new people-centric spirit the highly visual, […]
Tags:Games
“We Live Here” ripples in the blogosphere
October 30th, 2006 · 3 Comments · Information Architecture
So, I couldn’t help myself and googled my recent ASIS&T Bulletin Article, and I’m awfully gratified to see people reading it, in spite of its hideous length, and really thinking and talking about it. Makes me want to have a dinner party, give them some wine and gyoza, and sit back and listen to them […]
Tags:Games·Information Architecture
More SL - Ben Folds, Infinite Mind & Vega guitar
October 21st, 2006 · 1 Comment · Uncategorized
I must seem Second-Life obsessed… there really are other things going on in my life. (Getting over a horrible horrible cold, for one.)
But this seems to be the week of Second Life. They just hit a million registered users … and their media coverage has hit the tipping point. It’ll be amazing if […]
Tags:Games·Music·Net Culture·Photos
MacArthur Foundation dives into the metaverse
October 20th, 2006 · No Comments · Uncategorized
First of all, there’s the 3D meta world about Shakespeare that it’s giving a quarter million to Ed Castronova to develop:
Shakespeare coming to a virtual world | CNET News.com
On Thursday, the MacArthur Foundation is [announced] a $240,000 grant to Castronova and his team to build “Arden: The World of Shakespeare,” a massively multiplayer online […]
PopSci and Reuters on/in Second Life
October 17th, 2006 · No Comments · Uncategorized
Just a quick mention here, as if I need to add another blog link to the hype, that Popular Science has an in-depth article about Second Life — add that to the other articles recently in Wired and else-where).
Also, Reuters now has a news feed dedicated to Second Life. Here’s the LINK. Interestingly, […]
Tags:Games
Bigtime advertising lands in Second Life
October 12th, 2006 · No Comments · Uncategorized
SL old-timers are already getting antsy about all this branding happening in-world. But it’s part of the deal, really.
What I’d like to see? Advertising from big brands and corporations supplementing the more or less free activity of others — allowing regular people to be able to have more objects on their land, for example. Watch […]
Mitch Kapor on the ‘disruptive’ nature of hybrid worlds
September 19th, 2006 · No Comments · Uncategorized
Just ran across this quote from Mitch Kapor on 3pointD.com —
3pointD.com
Kapor gave great insights into Second Life’s early history, and a nice vision of what the future might hold. 3pointD took as many notes as we could, which we’ll present here essentially unalloyed. The upshot, however, was this: to Mitch, Second Life is a […]
Tags:Games

